For the last two weeks (when time permits, which has not been much--damn you French!) I've been working my way through the campaign mode of Halo 4. This is not a comprehensive review by any stretch, but just some feelings on the game thus far.
First the good news for fans. 343 has done their homework, this feels like Halo. It's a new story (one that only 5 parts in feels like they've set up for a new trilogy... be ready for more), with a familiar angle. The villains are the often mentioned (but until now never seen) Forerunners--the architects of the Halo weapons.
If I have a complaint it's that so far the game hasn't really distinguished itself from the others in the franchise. (That and Cortana--The Master Chief's AI that represents herself as a sexy hologram covered in Matrix like code--doesn't quite look right.) It feels a lot like Halo: Reach, which isn't bad, but... Maybe 343 was afraid of changing the formula too much and alienating hard core fans, but I was looking forward to mixing it up a bit. But then again, I'm just glad to have Master Chief back. And maybe once I hammer out some French, I can delve into the multiplayer aspects of the game, nes pas?
I'm by no means a Halo expert, though I have played it quite a few times. Looking forward to reading a more indepth review.
ReplyDeleteThe boys who live next door to me in the dorm have been playing Halo or Call of Duty. I hear gunshots every night before I go to bed.
ReplyDelete